
Virtual Reality Escape Room (TBA)
I was a freelance game designer for a virtual reality horror puzzle game. I designed nine puzzle-filled escape rooms for this title. This game is still in development so I can’t reveal many details yet as I am under a NDA.
✦ PLATFORMS: TBD ✦
✦ DEVELOPER: Visions of Blank (Los Angeles, CA, USA) ✦
Puzzle Video Game (TBA)
I was a freelance game designer for this open-world video game that revolves around NFTs for a very famous professional athlete. I created ten puzzle-filled escape rooms for this title. This game is still in development so I can’t reveal many details yet as I am under a NDA.
✦ PLATFORMS: TBD ✦
✦ DEVELOPER: Subcontracted by McCarthy Themed Entertainment Consulting (Los Angeles, CA) ✦
Escape Academy: E.F.A.E.I.
In 2022 I was a full-time freelance Game/Puzzle Designer for a Los Angeles-based video game company Coin Crew Games. I worked full-time (remotely) for four months on “Escape Academy: Escape From Anti-Escape Island“. The game consists of many video game escape rooms (with various themes) tied to a central story. I created puzzle designs, a level layout, and even some narrative elements.
Escape Academy: Escape From Anti-Escape Island
✦ PLATFORMS: Xbox, Playstation, Nintendo Switch, STEAM ✦
✦ DEVELOPER: Coin Crew Games (Los Angeles, CA, USA) ✦
✦ Players: 1 – 2 players; local or online ✦
REVIEW OF MY SECTION (from The Xbox Hub):
“This is a jolly and pressure-free jaunt through a closed (tiki) bar, and it contains our favourite puzzle in the entire Escape from Anti-Escape Island DLC. Oh, the ‘eureka!’ when we spotted something on a wall. You could have heard it a few doors down.”
Sample Docs:
Skills & Tools Utilized
Adobe Illustrator | Adobe Photoshop | Diagrams.net |
OBS | Google Drive | Google Slides |
Confluence | Slack | JIRA |
Discord | Unity | YouTube |