Video Game Design

Virtual Reality Escape Room (TBA)

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I was a freelance game designer for a virtual reality horror puzzle game. I designed nine puzzle-filled escape rooms for this title. This game is still in development so I can’t reveal many details yet as I am under a NDA.

✦ PLATFORMS: TBD ✦

✦ DEVELOPER: Visions of Blank (Los Angeles, CA, USA) ✦

Puzzle Video Game (TBA)

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I was a freelance game designer for this open-world video game that revolves around NFTs for a very famous professional athlete. I created ten puzzle-filled escape rooms for this title. This game is still in development so I can’t reveal many details yet as I am under a NDA.

✦ PLATFORMS: TBD ✦

✦ DEVELOPER: Subcontracted by McCarthy Themed Entertainment Consulting (Los Angeles, CA) ✦

Escape Academy: E.F.A.E.I.

In 2022 I was a full-time freelance Game/Puzzle Designer for a Los Angeles-based video game company Coin Crew Games. I worked full-time (remotely) for four months on “Escape Academy: Escape From Anti-Escape Island“. The game consists of many video game escape rooms (with various themes) tied to a central story. I created puzzle designs, a level layout, and even some narrative elements.

Escape Academy: Escape From Anti-Escape Island

✦ PLATFORMS: Xbox, Playstation, Nintendo Switch, STEAM ✦

✦ DEVELOPER: Coin Crew Games (Los Angeles, CA, USA) ✦

✦ Players: 1 – 2 players; local or online ✦

REVIEW OF MY SECTION (from The Xbox Hub):

“This is a jolly and pressure-free jaunt through a closed (tiki) bar, and it contains our favourite puzzle in the entire Escape from Anti-Escape Island DLC. Oh, the ‘eureka!’ when we spotted something on a wall. You could have heard it a few doors down.” 

Sample Docs:

Ideation Deck

game room ideation

(Google Slides)

Room Map

room map

(Adobe Illustrator)

Level Flow Chart

game flow chart

(Diagrams.net)

Skills & Tools Utilized

Adobe IllustratorAdobe PhotoshopDiagrams.net
OBSGoogle DriveGoogle Slides
ConfluenceSlackJIRA
DiscordUnityYouTube